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	<title>Kidlit.com &#187; How Convenient!</title>
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	<link>http://kidlit.com</link>
	<description>A place for people who love, read and write children's literature.</description>
	<pubDate>Wed, 28 Jul 2010 14:15:11 +0000</pubDate>
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		<title>Aaand&#8230; Action! How to Write An Action Sequence</title>
		<link>http://kidlit.com/2009/04/27/how-to-write-an-action-sequence/</link>
		<comments>http://kidlit.com/2009/04/27/how-to-write-an-action-sequence/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 22:48:46 +0000</pubDate>
		<dc:creator>Mary</dc:creator>
		
		<category><![CDATA[Advice]]></category>

		<category><![CDATA[Revision]]></category>

		<category><![CDATA[Writing]]></category>

		<category><![CDATA[Fantasy]]></category>

		<category><![CDATA[How Convenient!]]></category>

		<category><![CDATA[Middle Grade]]></category>

		<category><![CDATA[Revision Trick]]></category>

		<guid isPermaLink="false">http://kidlit.com/?p=214</guid>
		<description><![CDATA[The more action sequences I read, the more I&#8217;m convinced that they&#8217;re the Achilles&#8217; heel of even the most seasoned writer (with the exception of thriller writers, of course). Lovely and agile prose sometimes tends to fall apart when a lot of action is called for.
This is a difficult situation for writers who have to [...]]]></description>
			<content:encoded><![CDATA[<p>The more action sequences I read, the more I&#8217;m convinced that they&#8217;re the Achilles&#8217; heel of even the most seasoned writer (with the exception of thriller writers, of course). Lovely and agile prose sometimes tends to fall apart when a lot of action is called for.</p>
<p>This is a difficult situation for writers who have to contend with an action movie world. Cinematography can do things that prose can&#8217;t. It can show us five quick moves from a martial arts sequence in the space of one second.</p>
<p>Take this example from page 83 of SKULLDUGGERY PLEASANT*, a perfectly lovely book that came out with HarperCollins in 2008, written by Derek Landry, a screenwriter, as it happens:</p>
<blockquote><p>He screamed and let her go and staggered back, cursing, and Stephanie rolled off the car and ran to the Bentley.</p></blockquote>
<p>Give that sentence a coffee break, it&#8217;s been working too hard! As you can see, there&#8217;s a bit of conjunctivitis going on (and no, I&#8217;m not talking about pink eye, I&#8217;m talking about an overload of conjunctions). The author&#8217;s &#8220;and&#8221; addiction sends way too many images shooting at the reader and we can&#8217;t quite make a clear picture of the action. Put this sentence in a group of similar sentences and we&#8217;ll get whiplash.</p>
<p>This is a reminder to check back on all of your action sequences and run through these revision tips:</p>
<ol>
<li><strong>Clarity</strong>. If you hadn&#8217;t written it, would you be able to tell what&#8217;s going on? So much, well, <em>action</em> happens in an action sequence that clarity is of the utmost importance.</li>
<li><strong>Consistency</strong>. Just because they&#8217;re in an action sequence, characters should still act and speak like themselves. They should not develop any <a href="http://kidlit.com/2009/04/03/a-magic-of-convenience/" target="_blank">surprising but convenient powers</a> or skills in the heat of the action.</li>
<li><strong>Sentence variety</strong>. The heavy emphasis on description in an action sequence usually means that style takes a backseat. For example, you get an entire paragraph of sentences that start the same: &#8220;He grabbed his gun&#8230; He volleyed over the wall&#8230; He slid into the driver&#8217;s seat&#8230; He skidded to a halt to smell the roses&#8230;&#8221; Make sure your sentences have structural variety. Your readers will get bored with all the &#8220;Subject verb&#8221; construction.</li>
<li><strong>Brevity</strong>. Even if your plot calls for the longest action sequence in the world, make sure there are pauses in between bouts of action. Break it up with some snappy dialogue, let the character take a breather. No one can be an action machine 24/7, that includes the reader whose heartbeat has been (hopefully) racing for the last ten pages. Let them take a rest.</li>
<li><strong>Believability</strong>. Alas, every action sequence must come to an end sometime. Make sure yours ends in a believable way. No &#8220;how convenient&#8221; scrapes. No <em>deus ex machina</em>**. And don&#8217;t be afraid to let something go wrong or to let someone get hurt. There are always winners AND losers in an action sequence. Give us a taste of both.</li>
</ol>
<p>There you have it. Now go forth and blow our action-movie-addled minds!</p>
<p>* All awkward action sequences aside, you should definitely read SKULLDUGGERY PLEASANT or either of its two sequels if you write MG.</p>
<p>* Latin: &#8220;god from the machine.&#8221; This term refers to &#8220;a plot device in which a person or thing appears or is introduced suddenly and unexpectedly and provides a contrived solution to an apparently insoluble difficulty&#8221; (nice, articulate definition from <a href="http://en.wikipedia.org/wiki/Deus_ex_machina" target="_blank">Wikipedia</a>). Just &#8216;cuz those brainiac Ancient Greeks thought this up doesn&#8217;t mean it&#8217;s a good or compelling idea for your manuscript!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>A Magic of Convenience</title>
		<link>http://kidlit.com/2009/04/03/a-magic-of-convenience/</link>
		<comments>http://kidlit.com/2009/04/03/a-magic-of-convenience/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 01:56:49 +0000</pubDate>
		<dc:creator>Mary</dc:creator>
		
		<category><![CDATA[Revision]]></category>

		<category><![CDATA[Fantasy]]></category>

		<category><![CDATA[How Convenient!]]></category>

		<category><![CDATA[Magic]]></category>

		<category><![CDATA[World Building]]></category>

		<guid isPermaLink="false">http://kidlit.com/?p=70</guid>
		<description><![CDATA[There are tons and tons of manuscripts out there whose main characters have magic powers, which is always fun and interesting. The more I read of them, though, the more a strange habit rears its little head. And it&#8217;s difficult work to make magic believable and compelling, since it is, by its very nature, fantastical. [...]]]></description>
			<content:encoded><![CDATA[<p>There are tons and tons of manuscripts out there whose main characters have magic powers, which is always fun and interesting. The more I read of them, though, the more a strange habit rears its little head. And it&#8217;s difficult work to make magic believable and compelling, since it is, by its very nature, fantastical. But sometimes, characters&#8217; magic powers are a little too, er, <em>convenient</em>. Not only does this affect the integrity of your fantasy wold-building, but the plot, too.</p>
<p>Here&#8217;s an example of what I mean:</p>
<blockquote><p>Lizzie&#8217;s powers were absolutely ineffective against the charm-locked door. Not even her Open Sesame spell could break the lock. Conveniently, any wizard of the Caldecott Bloodline, which Lizzie just happened to be a descendant of, could breeze right through. <em>Luckily I remembered that! Saved me a lot of trouble</em>, Lizzie thought as she jumped through the enchanted doorway.</p></blockquote>
<p>This is, obviously, an exaggeration. But note a few things here. First, we go from a situation with tension and potential danger (a door locked by magic) to a situation with no tension whatsoever. Instead of making it hard for the character, instead of making the character work, the author (in this case, me) has given the MC an easy way out. Also, every time you catch yourself using words like &#8220;conveniently&#8221; or &#8220;luckily&#8221; or &#8220;just happened to&#8230;&#8221; take another look at the structure of your scene. See if you can&#8217;t scare up some more danger or tension.</p>
<p>We don&#8217;t pick up fiction to read about characters in easy-breezy situations. We don&#8217;t read read to see a magical coincidence at work. Sure, there are coincidences and happy accidents in life. And sure, sometimes we&#8217;re getting chased by werewolves and realize that our blood is powerful lupine repellent, just as their jaws close around our throats, or whatever, but fiction isn&#8217;t life transcribed, it&#8217;s life enhanced and structured to bring out tension and high stakes.</p>
<p>Luck, accidents, coincidences and other &#8220;Whew! What a nice surprise!&#8221; moments feel&#8230;cheap to the reader. Like the writer ran out of ideas and needed to get out of a pinch. That makes the reader think two things: &#8220;Wow, all the tension fell out of this scene,&#8221; and, possibly, &#8220;Why should I bother getting invested in the next high stakes scene? The author might just whip out another magical coincidence.&#8221;</p>
<p>Some much wiser writer once said that the crux of good fiction is getting a character in trouble, getting them in deeper trouble, then getting them in the deepest trouble of their life. There are too many manuscripts where the character&#8217;s magic helps them out right when they should be getting into trouble instead.</p>
<p>Like I mentioned above, this is a rules and boundaries issue. Every time you have fantasy/magic/magical realism in a manuscript, you&#8217;ve got to set rules and boundaries for how the fantastical elements function. When can a power be used? When can&#8217;t it be used?</p>
<p>Sometimes an author will pull a character out of danger in a very contrived way. Other times, the author will land a character in the very lap of danger by convenient means instead of raising stakes realistically. Neither is a good strategy. An example of the latter:</p>
<blockquote><p>Our valiant hero, Lizzie, squinted up at the cave opening. She was trapped so far down in this underground hole that she thought she&#8217;d never get out. Then she remembered her pole-vaulting superpower! She readied her pole and prepared to vault when her shoulder grazed part of the cave wall. Oh, no! Was this <em>limestone</em>? Her grandmother had repeatedly told her, when she was a child, that only limestone would make her pole-vaulting magic fizzle. Lizzie was stuck again and the leprechauns could be heard drawing ever closer!</p></blockquote>
<p>Next time you work with fantasy or magical powers, make sure you&#8217;re not doing anything for the sake of writerly laziness or convenience. Outline the rules and set boundaries for the magic throughout the manuscript. Give us, if not the powers in action, a taste of every power that your character will have throughout the story in the first 100 pages. That way, your character, and the reader, will know their strengths and limitations as they head into the rest of the story and, especially, the climax. Ideally, once the character gets in a certain situation, the reader will already know the rules of their magic. And I&#8217;m talking rules here. Like, the reader should be able to articulate and detail when magic can&#8217;t and can come into play in your story.</p>
<p>Introducing a new rule about magic right when the main character can either benefit or suffer from that rule is not usually a very provocative technique. It will be much easier to get your character out of trouble using convenient magic than it will to win your readers back after such a stroke of luck.</p>
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