The post below is written by my editorial client Scott Plumbe, who came to me for the first time last year with a highly illustrated MG story about a fox named Theo who has some family secrets and a fascinating adventure across India and the Himalayas. It’s been really great working with Scott, and when he decided to independently release his book with a subscription model, I approached him to write a few articles about his experience.
I’m sure that a lot of my readers are curious about independent publishing and Kickstarter. As a freelance editor, I’m seeing more and more clients self-publishing or pursuing alternate paths to seeing their work in print or digital release. If a guy can make tens of thousands of dollars off of a potato salad, why can’t books get funded?
Here’s Scott’s first article about his process. I’ve contributed to his Kickstarter. If you’re curious, you can find the link here.
The past few weeks have brought about a massive change of direction for me. I am officially starting a Kickstarter campaign. This post is the first of three in which I’ll share my crowdfunding experiences before, during and after my campaign.
I’m an illustrator who has always had a desire to tell my stories through words and pictures. Comics and graphic novels may seem the obvious choice, but the complexity of my story, The Unlucky Fox, isn’t suitable for either. Instead, I’m creating an illustrated novel of 60,000 words and over 100 pages of full-colour illustrations.
After much consideration, I’ve chosen to launch the story through the crowdfunding platform, Kickstarter. I’m offering potential backers a monthly subscription to the story. Every four weeks, backers receive a fresh chapter replete with newly completed illustrations.
Why crowdfunding instead of other emerging or traditional avenues?
Being a freelance artist who has never sought representation, I have a strong streak of DIY in me. And without that characteristic, I don’t think anyone could undertake a crowdfunding campaign.
There are numerous crowdfunding options out there, including Indiegogo. I like the inherent risk aspect of KS — it’s all or nothing! If a campaign fails to meet its target, no money is collected from your backers. This prospect weeds out a lot of potential creators who are not as confident. It places those campaigns that do launch with KS amongst a community of like-minded creators and entrepreneurs. I believe the core KS users are creative types. That means artists, designers, innovators and makers — people accustomed to calculated risks. And let’s face it. As a debut writer, I’m a risk! By choosing KS and sharing the process of bringing my project to life, I hope to reduce the unknown and gain some support along the way.
What kind of preparation is involved?
I took a full year to decide on my current path. During that time, I followed KS projects and undertook a major revision of my manuscript. I also sketched out a list of ideas for possible rewards and sourced suppliers. I’ve spent the last six weeks putting that plan into action. That means finalizing the rewards, writing my pitch, making the video and a website to support it all. I also poked around and made a list of blogs and local news outlets to send press releases to.
Why an incremental subscription release model?
From a traditional publishing perspective, as a first-time author I have many challenges. Not only is it a hurdle to promote the work of a debut author, but add on top of that my desire for accompanying colour artwork! It has taken nearly four years to bring the manuscript this close to completion, but I still have heaps of artwork to finish. I decided to take my cue from the world of comics and TV serials and break up the delivery of the story. Interestingly, some anecdotal evidence from friends in the gaming industry suggests that many game studios are moving away from the traditional Hollywood ‘tentpole’ model, pushing projects forward with incremental expansion instead. They deliver their content in small doses, rather than one big launch. Studios are taking less risk and getting instant audience feedback as they progress. In their case, the result is a product that essentially has no end and can lead to a more empowered fan base.
What are your risks and challenges?
I have many! Most are obvious, while others are specific to my story. In particular, the chance of not connecting with an audience is notable. The KS community is primarily adult, not the young teens my novel is written for. But encouragingly, there have been several successful campaigns for young readers. Most notably, Augie and the Green Knight that earned nearly $400,000 in pledges. Of course, this is the exception and not the rule!
Well, I guess it’s time to hit LAUNCH!
I’ll check back in when my campaign is underway.
One Reply to “The Crowdfunding Alternative, Part 1: Before Launch”
He’s so brave to do this on his own! But he’s completely right in saying you have to be able to market yourself and be business-oriented – otherwise, if you’re shyly hiding behind your screen hoping someone will notice a project you need funding for, whispering its potential, no one will notice. I wish him the best of luck and hope he succeeds!!
His artwork is gorgeous – love how it’s completely expressive and emotional with lots of details that keep popping out at you!